Middle-earth: Shadow of Mordor delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron's return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious spirit of vengeance. Based on the player's actions with the in-game Nemesis System, every enemy encountered is distinct and can evolve to become a personal archenemy through the course of the game. As Talion's personal vendetta unfolds, players uncover the mystery of the spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.
Every enemy that players face is a unique individual, differentiated by their personality, strengths, and weaknesses. Through the Nemesis System, enemy relationships and characteristics are shaped by player actions and decisions to create personal archenemies that remember and adapt to the player and are distinct to every gameplay session. Gamers are able to craft their own battles, enemies, and rewards within the dynamic world, which remembers and adapts to their choices, delivering a unique experience to every player